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New Irradiance Component: WebGPU Path Tracing

By Steven Van ·

A new Irradiance component is available: WebGPU path tracing in a compute shader pass, with multiple light sources, realistic light bounce and surface…

Shaders has added an Irradiance component that runs WebGPU path tracing in a compute shader pass. It supports multiple light sources and calculates realistic light bounce and surface illumination, so effects like light bouncing around a logo can be built directly with the library.

Shaders
Shaders
Component library for creative WebGPU effects — 100+ ready-to-use shaders for React, Vue, Svelte, and more.
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Read New Irradiance Component: WebGPU Path Tracing on Creators Toolbox