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HyperFrames v0.8.159

By Steven Van ·

Snapshots and checks now run in sandboxes without localhost, and snapshot --keep redoes a single still without clearing the others.

HyperFrames v0.8.159 makes check and snapshot work in sandboxes that refuse to listen on localhost, and adds a flag for redoing a single still. The release also fixes two scene-visibility bugs in HyperFrames.

Redo one still with snapshot --keep

snapshot --keep adds to the output folder instead of clearing it, so one still can be redone without losing the others. Each still is named for its time, such as at-1.5s.png.

Sandbox fixes

  • check and snapshot now run where a sandbox refuses to listen on localhost.
  • The GPU check uses the same pipe as the render, so a sandboxed check no longer waits 120 s.

Scene rendering fixes

  • A render's first frame shows each scene's starting state.
  • A hidden scene's contents stay hidden when a child is set visible. Before, a nested scene's card could paint before its host started. The static-volume-future-set regression baseline changes for this reason.

Other fixes

A long video conversion in init no longer stalls on ffmpeg's own log. Internal changes cover an offline fetch stub for the var() font fallback test, and a retry when a history fetch stalls in change detection instead of failing the run.

HyperFrames
HyperFrames
Open-source framework for rendering HTML compositions into MP4 videos, built for AI agents and automated pipelines.
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Original source

Read HyperFrames v0.8.159 on Creators Toolbox