State of Generative Media Report Volume 2
By Steven Van ·
fal's second State of Generative Media report draws on its own platform data to track video editing, faster iteration and a shift toward full environments.
fal has published the second volume of its State of Generative Media report, using data from its own platform to look at how generative image, video, audio and 3D tools are being used in production.
- Video editing and shot extension are becoming more common uses of generative models
- Creative iteration is getting faster
- Production is shifting from single generated assets toward objects, environments and experiences
fal Design Labs produced print and interactive digital editions of the report.
fal
A generative media platform and inference API for running fast image, video, and audio AI models at scale.
View fal →