# Shaders updates

Every Shaders update in one feed — release notes, features and changes, straight from the source.

14 updates

- ## [Shaders opens its engine and components under MIT](<https://creatorstoolbox.com/blog/shaders-shaders-engine-and-components-become-mit-licensed>)

The rendering engine and framework bindings are included; the editor, presets and platform remain separately licensed.

2026-10-06

- ## [New Voxels Component](<https://creatorstoolbox.com/blog/shaders-new-voxels-component>)

Shaders' new Voxels component turns shapes or an SVG logo into lit, shaded voxel renders with adjustable size, density, and materials.

2026-09-09

- ## [New Irradiance Component: WebGPU Path Tracing](<https://creatorstoolbox.com/blog/shaders-new-irradiance-component-webgpu-path-tracing>)

A new Irradiance component is available: WebGPU path tracing in a compute shader pass, with multiple light sources, realistic light bounce and surface…

2026-09-02

- ## [Shaders adds copy-paste web sections for coding agents](<https://creatorstoolbox.com/blog/shaders-web-sections>)

Seven prebuilt sections and 20+ new effects, including WebGPU compute-powered ones, land at shaders.com/sections.

2026-07-24

- ## [Shaders v3 turns SVG logos into 3D compute effects](<https://creatorstoolbox.com/blog/shaders-v3-3d-logo-effects>)

Shaders' new v3 presets like Particles and Crystal animate a dropped-in logo without writing GLSL.

2026-07-15

- ## [Shaders v3 renders effects up to 25x faster](<https://creatorstoolbox.com/blog/shaders-v3-launch>)

The update adds an infinite canvas for composing WebGPU effects, plus interactive logo and gradient presets.

2026-07-14

- ## [Shaders adds tone mapping for more cinematic output](<https://creatorstoolbox.com/blog/shaders-v2-5-125-tone-mapping>)

Version 2.5.125 targets richer highlights across the library's 100+ WebGPU effects for React, Vue and Svelte.

2026-05-21

- ## [Shaders adds a reflective floor effect for logos](<https://creatorstoolbox.com/blog/shaders-v2-5-123-reflectiveplane-component>)

The v2.5.123 update introduces a ReflectivePlane component to drop below a logo.

2026-05-12

- ## [Shaders lets you preview presets on your own image](<https://creatorstoolbox.com/blog/shaders-preset-image-swap>)

The component library added an image swap option to its preset gallery so previews reflect your visual, not the stock example.

2026-05-06

- ## [Shaders adds a Quick Edit mode for tweaking presets](<https://creatorstoolbox.com/blog/shaders-quick-edit>)

The panel exposes a preset's key props and can preview a dropped-in SVG logo as a shader, no account required.

2026-04-25

- ## [Bolt can now install and customize Shaders presets via prompt](<https://creatorstoolbox.com/blog/shaders-shaders-bolt-connector>)

The official Bolt connector lets Shaders Pro users search, install, and tweak shaders without leaving the prompt.

2026-04-21

- ## [Shaders adds WebGPU fog, smoke, and logo-filling smoke effects](<https://creatorstoolbox.com/blog/shaders-v2-5-104-webgpu-fog-smoke-and-smokefill>)

All three new effects can be tried live in the Shaders collection.

2026-04-20

- ## [Shaders adds CMYK halftone and VHS effects](<https://creatorstoolbox.com/blog/shaders-cmyk-halftone-vhs-shaders>)

Two new ready-to-use WebGPU shaders join the library for React, Vue, Svelte and more.

2026-04-18

- ## [Shaders adds an MCP server for coding agents](<https://creatorstoolbox.com/blog/shaders-introducing-shaders-mcp>)

Pro users can now search, tweak, or generate shader presets directly from a coding agent inside their project.

2026-04-15

[Open Shaders updates on Creators Toolbox](<https://creatorstoolbox.com/updates/shaders>)

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Canonical source: https://creatorstoolbox.com/updates/shaders
