# Built with GPT-6 Astra

What people are building with GPT-6 Astra, shown by the people who built it.

Built with GPT-6 Astra.

40 demos.

- **A world in Unreal Engine filled with AI agents** — Each human character is its own agent that has to cooperate with the others to survive. by [Matt Shumer (@mattshumer\_)](<https://x.com/mattshumer_>) · [View post](<https://x.com/mattshumer_/status/2095596175705399482>)

- **A Manhattan world built in Unreal Engine** — Built over the course of a week, going street by street until each one was right. by [Matt Shumer (@mattshumer\_)](<https://x.com/mattshumer_>) · [View post](<https://x.com/mattshumer_/status/2095609734845927525>)

- **A browser game built in one shot** — Made in a single generation to show off 3D reasoning and Blender skill, and it runs entirely in the browser. by [Theo - t3.gg (@theo)](<https://x.com/theo>) · [View post](<https://x.com/theo/status/2095599934766764338>)

- **A full 3D reconstruction of a house** — Given a single photo of a house, it rebuilt it in 3D down to the toys, appliances, and furniture. by [Tom Krcha (@tomkrcha)](<https://x.com/tomkrcha>) · [View post](<https://x.com/tomkrcha/status/2095598645190291775>)

- **A one-shot Minecraft build** — Generated in a single pass, a run at the now-popular Minecraft benchmark. by [Flavio Adamo (@flavioAd)](<https://x.com/flavioAd>) · [View post](<https://x.com/flavioAd/status/2095597137849446688>)

- **A house 3D modeled from a Zillow listing** — Built from listing photos alone, it generated a promo video in one shot, with a few details still off. by [Yunfan Ye (@realYunfanYe)](<https://x.com/realYunfanYe>) · [View post](<https://x.com/realYunfanYe/status/2095612137582526615>)

- **A walkable house scene in Unreal Engine 5** — Modeled in Blender, then turned into a walkable UE5 scene so designers and clients can explore the layout before it's built. by [Chris (@ChrisGPT)](<https://x.com/ChrisGPT>) · [View post](<https://x.com/ChrisGPT/status/2095594374843232583>)

- **Apple Park recreated in Blender from photos** — Built from just a set of images, reproducing the campus with surprising accuracy. by [Max Weinbach (@mweinbach)](<https://x.com/mweinbach>) · [View post](<https://x.com/mweinbach/status/2095596127286366501>)

- **Early hands-on tests across games and work tasks** — Early access testing covered games, code, writing, browser control, and presentations, with demos posted in the thread. by [Matthew Berman (@MatthewBerman)](<https://x.com/MatthewBerman>) · [View post](<https://x.com/MatthewBerman/status/2095595892464333065>)

- **A Mac app that visualizes Codex threads on a 3D iPod** — The iPod model was built in Blender with the original iPod UI and click wheel, done in 15 minutes. by [Pietro Schirano (@skirano)](<https://x.com/skirano>) · [View post](<https://x.com/skirano/status/2095648379455861054>)

- **The Palace of Fine Arts recreated in Blender** — It's the author's favorite San Francisco building, built for the 1914 World's Fair. by [Sharif Shameem (@sharifshameem)](<https://x.com/sharifshameem>) · [View post](<https://x.com/sharifshameem/status/2095653641164329143>)

- **An Oval Office scene modeled in Blender** — The model generated the scene code from a set description, then Higgsfield built and rendered it in Blender with Cycles. by [Higgsfield AI 🧩 (@higgsfield\_ai)](<https://x.com/higgsfield_ai>) · [View post](<https://x.com/higgsfield_ai/status/2095630197257367857>)

- **A side-by-side comparison of model outputs** — Same prompts run through two models side by side to compare the jump in quality between them. by [Chetaslua (@chetaslua)](<https://x.com/chetaslua>) · [View post](<https://x.com/chetaslua/status/2094472807908569356>)

- **A 3D spaceship model** — Generated ahead of the model's release, pointing to fixes for frontend generation issues seen in earlier versions. by [Pankaj Kumar (@pankajkumar\_dev)](<https://x.com/pankajkumar_dev>) · [View post](<https://x.com/pankajkumar_dev/status/2093740552940646798>)

- **A peacock illustration in SVG** — A single peacock image generated directly as vector SVG code. by [Peter Gostev (@petergostev)](<https://x.com/petergostev>) · [View post](<https://x.com/petergostev/status/2095596176804307342>)

- **A 3D scene built in Blender** — The creator calls the result state of the art for 3D modeling. by [bluedev (@blueemi99)](<https://x.com/blueemi99>) · [View post](<https://x.com/blueemi99/status/2095599728683528212>)

- **A Terraria recreation in a single HTML file** — Built in one user turn with no imported assets, complete with multiple bosses and a hardmode transition. by [Lentils (@Lentils80)](<https://x.com/Lentils80>) · [View post](<https://x.com/Lentils80/status/2094753077358424334>)

- **A 5-minute educational video about T cells** — Made from a single prompt using the Remotion plugin, created by an immunologist who has studied the topic for years. by [Derya Unutmaz, MD (@DeryaTR\_)](<https://x.com/DeryaTR_>) · [View post](<https://x.com/DeryaTR_/status/2095659170661904804>)

- **Three kart game reskins built from one prototype** — From one grey-box kart prototype, it built pirate, candy, and cyberpunk versions in Unity, fixing its own bugs with half the manual work before. by [Chetaslua (@chetaslua)](<https://x.com/chetaslua>) · [View post](<https://x.com/chetaslua/status/2095580402505400369>)

- **An open world adventure game** — Made with the Ultra version of the model, with no other details shared yet. by [Peter Gostev (@petergostev)](<https://x.com/petergostev>) · [View post](<https://x.com/petergostev/status/2095596341422440714>)

- **Automated video editing in Final Cut Pro** — Computer-use control set up projects, synced clips, ran color grades and did first-pass edits by clicking the app like a person would. by [Ben Davis (@davis7)](<https://x.com/davis7>) · [View post](<https://x.com/davis7/status/2095600857626923097>)

- **A prototype clip made with a modified director tool** — It uses a modified version of fal's H3 Max Director, still an early prototype, shown as a small clip. by [Lovis Odin (@OdinLovis)](<https://x.com/OdinLovis>) · [View post](<https://x.com/OdinLovis/status/2095644474055782725>)

- **A museum photo shoot planned and blocked in 3D** — It mapped the museum, cast, and shot list itself, then Higgsfield Seedance 2.5 rendered every setup. by [Higgsfield AI 🧩 (@higgsfield\_ai)](<https://x.com/higgsfield_ai>) · [View post](<https://x.com/higgsfield_ai/status/2095616529572503593>)

- **A GTA VI style game, built twice for comparison** — Two models built the same GTA VI-inspired game from one prompt, shown side by side with audio switching every 10 seconds. by [Mehul Mohan (@mehulmpt)](<https://x.com/mehulmpt>) · [View post](<https://x.com/mehulmpt/status/2095645139771535645>)

- **A humanoid wolf modeled in Blender** — It used computer use to take control and build the model itself in Blender. by [Matt Wolfe (@mreflow)](<https://x.com/mreflow>) · [View post](<https://x.com/mreflow/status/2095601201958309895>)

- **A grand piano you can see through to its strings** — Modeled down to the strings visible through the case, and it actually plays music. by [jusalie (@lh\_lhne)](<https://x.com/lh_lhne>) · [View post](<https://x.com/lh_lhne/status/2094020830527459479>)

- **A procedural infinite backrooms game** — An endlessly generated backrooms-style browser game with procedural level layouts. by [vogel (@ryanvogel)](<https://x.com/ryanvogel>) · [View post](<https://x.com/ryanvogel/status/2095596938502488207>)

- **Automated project setup in Final Cut Pro** — Clips were imported, color graded and synced automatically to prep a fresh recording for editing, watched live on camera. by [Ben Davis (@davis7)](<https://x.com/davis7>) · [View post](<https://x.com/davis7/status/2095742249275699415>)

- **A playable web game and a walkable Unreal Engine scene** — Two captured outputs: a game playable in the browser, and a Blender house turned into a walkable UE5 scene. by [Shikhar (@xikhar)](<https://x.com/xikhar>) · [View post](<https://x.com/xikhar/status/2095586620779168097>)

- **The Golden Gate Bridge in 3D** — A 3D model of the bridge produced by the Max variant of the model. by [Peter Gostev (@petergostev)](<https://x.com/petergostev>) · [View post](<https://x.com/petergostev/status/2095604392984535043>)

- **A feature-rich SimCity-style city builder** — Built over five days with hand-made hospitals, cars, homes, police stations and roads, running fully in 3D in the browser with no lag. by [Matthew Berman (@MatthewBerman)](<https://x.com/MatthewBerman>) · [View post](<https://x.com/MatthewBerman/status/2095627831283970530>)

- **A full SimCity clone** — Run with /goal for five days straight and still wasn't finished by the time the demo shipped. by [Matthew Berman (@MatthewBerman)](<https://x.com/MatthewBerman>) · [View post](<https://x.com/MatthewBerman/status/2095595893991129444>)

- **A studio-quality animated character from one sheet** — Made from a single character sheet, replacing a studio, mocap rig, and years of production time. by [Quadcode AI (@quadcode\_ai)](<https://x.com/quadcode_ai>) · [View post](<https://x.com/quadcode_ai/status/2095507179981639814>)

- **A Fall Guys style clone** — One of a series of game recreations shown from the same round of early testing. by [Matthew Berman (@MatthewBerman)](<https://x.com/MatthewBerman>) · [View post](<https://x.com/MatthewBerman/status/2095595895584907501>)

- **A 3D mini biome world** — Another build from the same testing run, a small self-contained biome environment. by [Matthew Berman (@MatthewBerman)](<https://x.com/MatthewBerman>) · [View post](<https://x.com/MatthewBerman/status/2095595897044574689>)

- **A voxel ship in a bottle sailing rolling seas** — A detailed 17th-century ship rides physics-based waves with circling gulls, a harbor and coral reefs, built in Three.js with its own cinematic video and music. by [Derya Unutmaz, MD (@DeryaTR\_)](<https://x.com/DeryaTR_>) · [View post](<https://x.com/DeryaTR_/status/2095699049722581065>)

- **A 3D liminal space horror game** — Set in an eerie, empty liminal space, built in the same round of demos. by [Matthew Berman (@MatthewBerman)](<https://x.com/MatthewBerman>) · [View post](<https://x.com/MatthewBerman/status/2095595898659385654>)

- **A city built from 3D ASCII art** — Renders an entire city out of ASCII characters in three dimensions. by [Matthew Berman (@MatthewBerman)](<https://x.com/MatthewBerman>) · [View post](<https://x.com/MatthewBerman/status/2095595900316057866>)

- **A walking tour through Kyoto** — Put together using browser control to assemble the tour. by [Matthew Berman (@MatthewBerman)](<https://x.com/MatthewBerman>) · [View post](<https://x.com/MatthewBerman/status/2095595901784052075>)

- **A product launch video made in one attempt** — Motion got a single shot to produce this launch ad, playing on the phrase Ad Astra. by [Motion (@motion\_so)](<https://x.com/motion_so>) · [View post](<https://x.com/motion_so/status/2095682506926559590>)

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