# Unity releases an experimental UI Toolkit Connector for Figma

By Steven Van · 2026-10-20

The experimental package turns Figma frames into real, editable UXML in the Unity Editor and syncs the updates you choose back.

[Unity](<https://creatorstoolbox.com/apps/unity>) announced the experimental release of the UI Toolkit Connector for Figma on October 20, published as the package com.unity.ui.figma 0.1.0-exp.1. It bridges Figma and the Unity Editor for game and app interfaces.

[View media](<https://video.twimg.com/ext_tw_video/2112544444771684352/pu/vid/avc1/1280x720/RubnShQo-FMmdg45.mp4?tag=12>)

Official UI Toolkit Connector for Figma announcement demo.

The connector turns Figma frames into real, editable UXML, the format Unity’s UI Toolkit uses, and lets you sync the updates you choose back. Unity points to a setup guide and a Discussions thread for feedback.

The announcement does not mention a price.

Sources: [Unity’s announcement and demo](<https://x.com/unity/status/2112544476782526473>).

[Read Unity releases an experimental UI Toolkit Connector for Figma on Creators Toolbox](<https://creatorstoolbox.com/blog/unity-ui-toolkit-connector-for-figma>)

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Canonical source: https://creatorstoolbox.com/blog/unity-ui-toolkit-connector-for-figma
