# Manus now rigs and animates characters for 3D games

By Steven Van · 2026-10-21

Build a 3D game in Manus and it handles character rigging and animation by default, so you don’t have to animate each action yourself.

[Manus](<https://creatorstoolbox.com/tools/manus>) announced on October 21 that you can now build 3D games with fluid, expressive character animation, without learning to animate each action yourself.

[View media](<https://video.twimg.com/amplify_video/2112929827900755968/vid/avc1/1920x1080/sICyE4ZmJ962QLFl.mp4>)

Official Manus 3D character animation announcement demo.

Rigging a character and animating every walk, jump and attack is usually a specialist job. Manus now handles the rigging and animation for you, so you can build more of a game on your own.

Manus says what used to take a specialist hours is now built in by default. The announcement does not say which plans include it or how many credits a game build uses.

Sources: [Manus’s announcement and demo](<https://x.com/ManusAI/status/2112929941444776138>).

[Read Manus now rigs and animates characters for 3D games on Creators Toolbox](<https://creatorstoolbox.com/blog/manus-3d-game-character-animation>)

---
Canonical source: https://creatorstoolbox.com/blog/manus-3d-game-character-animation
