# Cinema 4D's Bend Deformer handles mirrored bends in one step

By Steven Van · 2026-04-21

The 2026.2 update adds symmetry origin options, so a symmetrical bend no longer needs a second deformer.

Cinema 4D's 2026.2 update reworks the Bend Deformer to handle mirrored bends with a single deformer, instead of stacking two. New symmetry origin options let a bend start from the top, bottom, or centre of an object, so a symmetrical bend no longer needs a duplicate deformer on the opposite side.

[View media](<https://video.twimg.com/ext_tw_video/2046634573417582592/pu/vid/avc1/1280x720/D7_rTU1MOHdpE8Q2.mp4?tag=12>)

![Cinema 4D](<https://creatorstoolbox.com/images/c4d-logo.png>)

Cinema 4D

Professional 3D modeling, animation, and rendering software used in motion graphics, film, and product visualization.

[View Cinema 4D →](<https://creatorstoolbox.com/tools/cinema-4d>)

[Read Cinema 4D's Bend Deformer handles mirrored bends in one step on Creators Toolbox](<https://creatorstoolbox.com/blog/cinema-4d-cinema-4d-2026-2-bend-deformer>)

---
Canonical source: https://creatorstoolbox.com/blog/cinema-4d-cinema-4d-2026-2-bend-deformer
