# Bezi adds Figma-style UI building for Unity

By Steven Van · 2026-08-27

Auto-layout, variables and orbit controls now work with both uGUI and UI Toolkit, and content pushes to the engine at no token cost.

**Bezi** now builds Unity UI the way a design tool would, with auto-layout, variables and orbit controls, and it works with either uGUI or UI Toolkit. Content pushes straight into the engine at no token cost. [See the announcement](<https://x.com/i/status/2093023736043540982>).

[View media](<https://video.twimg.com/amplify_video/2093013720649666560/vid/avc1/1280x720/zvAFRoAssfey67MT.mp4>)

![Bezi](<https://www.google.com/s2/favicons?domain=bezi.com&sz=128>)

Bezi

AI assistant built for Unity developers — instant help with debugging, code generation, shader creation, and prototyping.

[View Bezi →](<https://creatorstoolbox.com/tools/bezi>)

[Read Bezi adds Figma-style UI building for Unity on Creators Toolbox](<https://creatorstoolbox.com/blog/bezi-figma-style-ui-building-in-unity>)

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Canonical source: https://creatorstoolbox.com/blog/bezi-figma-style-ui-building-in-unity
