# Four Claude Fable 5.2 demos: a streamer, an RPG, a store and a film

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Four demos made with Anthropic's Claude Fable 5.2 came out this week: an AI streamer, a browser RPG, a store you browse as a rack, and a short film made in Blender. They're capability demos from individual makers, not a new release.

Kevin Ngo had Fable 5.2 make [a fictional streamer](<https://x.com/kevin_t_ngo/status/2121780322106999106>) who browses itch.io, picks a real game and plays it while reacting to his chat. The game is Greed II by markmehere.

Ngo also showed [a side-scrolling RPG demo](<https://x.com/kevin_t_ngo/status/2121701020598415465>) that's playable in the browser. All of its visuals are drawn with code, with no image model or pre-made art assets.

Viktor Oddy's demo is [a store where you browse the rack](<https://x.com/viktoroddy/status/2121758020451594539>) instead of a grid. The clip shows a virtual shop called Talus with caps hung on a pegboard and tabs for clothing, caps, bags and shoes.

Riley Brown's [The Fable of Clawd](<https://x.com/rileybrown/status/2121642720045261185>) is a 2-minute 4K film made entirely in Blender from one prompt, which Brown says took about 4.5 hours. Claude built every asset by writing Python, including five characters and props: Clawd, his friend Pip, a toy truck, a 3D-printed tulip and a gift box.

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