Fuser launches Tool Node, now available in Fuser
Fuser launched Tool Node, a node that turns a plain-language request into a working tool on your canvas. It's available in Fuser now.
Open the Nodes panel with Shift + A, place a Tool node and type what it should do, such as "Halftone the image, with a slider for dot size." Click Generate and Fuser builds a tool with its own inputs, controls and result. Fuser's examples run from lowering exposure to removing backgrounds. Name the controls you want or Fuser picks them, and keep each tool to one job, chaining tools for multi-step effects.
You don't choose how a tool runs. Live tools, such as filters, layouts, crops, conversions and video edits, run in your browser, update while you drag a slider and are free to run. Cloud tools use AI to understand or process content, like describing an image, reading its text or finding objects. They run on Fuser's servers when you press Run and cost credits, with the amount shown on the Run button.
Building or editing a tool uses credits too, for the AI that writes it. Every tool you build is saved to the Tools tab of the Library panel, ready to place in any project, and in a team workspace everyone in the workspace can use it.
Tools work on what you give them. They can't create new images, video, speech or music from scratch, edit or export 3D models, or reach websites. For new media, use a generator node.
Loading replies…