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Bezi builds playable Unreal scenes from your assets

Bezi added Unreal scene generation from a prompt and existing environment assets.

Point it at the assets and describe the world you want. Bezi says it generates a PCG graph, short for Procedural Content Generation, that assembles those assets into a playable scene in your level, which you can then tweak.

Bezi's Unreal Engine support is in early access.

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