Bezi builds playable Unreal scenes from your assets
Bezi added Unreal scene generation from a prompt and existing environment assets.
Point it at the assets and describe the world you want. Bezi says it generates a PCG graph, short for Procedural Content Generation, that assembles those assets into a playable scene in your level, which you can then tweak.
Bezi's Unreal Engine support is in early access.
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